Glossary
Acceleration – A change in motion that include speeding up, slowing down, and changing direction.
Acceleration Due To Gravity - It is the velocity of gravity that pulls us and other objects towards the Earth's core. It's official rate is 9.8 miles per second.
Action/Reaction – This is Newton’s Third Law. It means, basically, that when you lean against something (like a wall), the wall pushes back with the same amount of force you are pushing against it with, and it pushes you in the opposite direction.
Adherence (verb) – to support, represent, or stick to.
Aesthetics – The principles of art and beauty (how things look).
Analyze – to examine carefully and in detail so as to identify causes, key factors, possible results, etc.
Balanced Force – When two forces are pushing against each other, but there is no change in motion.
Brainstorming – to toss around ideas (almost always in a group).
Center of Gravity - the point through which the resultant of gravitational forces on a body passes and from which the resultant force of attraction of the body on other bodies emanates
Compatibility – A state in which two things are about to occur without problems or conflict.
Conservation of Momentum – That momentum of something will remain constant as long as it is unaffected by an outside force.
Conventional - conforming or adhering to accepted standards
Criteria – A known standard that you can be judged by.
Design Brief – A document that clearly identifies the problem to be solved, states the desired outcomes, and identifies the specifications.
Design Loop – A template in the shape of a loop used to go through the engineering design process.
Durability – How long something will last.
Engineering – The application of science and mathematics by which the properties of matter and the sources of energy in nature are made useful to people.
F = MA - Force = Mass x Acceleration. This is Newton's Second Law. The more mass there is in an object and the more it is accelerating, the more force it will have. If two objects are accelerating at the same rate, but have different masses, the object with more mass will have more force.
Fluid Friction - The friction or resistance between layers of fluid or air. This type of friction is often seen with falling objects.
Force - physical power or strength possessed by a living being
Formulate – to put into a systematized statement or expression
Free Fall – When an object is falling at a constant speed due to its own gravity and is unaffected by other factors like fluid friction and its own mass..
Friction – The resistance to movement. There are four types of friction; sliding, fluid, rolling, and static
Functionality – the ability to function
Gravity- The force of attraction that pulls objects together.
Idea – A plan for action
Implementation – to put into action
Inertia - A property of of matter by which it remains at rest or in uniform motion in the same straight line unless acted upon by some external force
Innovation – A different or improved version of something
Invention – New product ideas
Iteration – a cycle through the design loop
Logical Reasoning – Using common sense and reasoning to figure out a solution.
Momentum (p = mv) = Inertial energy that keeps you going, making it harder to stop. The more mass or speed something has, the harder it is to stop because it will have more momentum. The momentum formula is momentum = mass x velocity.
Motion - A change in the distance between the object and its reference point.
Observation – an act of recognizing and noting a fact or occurrence
Performance – How fast it moves, how high it goes, how much it can hold, etc.
Practical – adapted or designed for actual use; useful
Process - a systematic series of actions directed to some end
Prototype – The preliminary or first model of something
Research – diligent and systematic inquiry or investigation into a subject in order to discover or revise facts, theories, applications, etc.
Reference Point – The point in relation to which something moves.
Rolling Friction- Frictional resistance to rotation or energy losses in rolling bearings (Basically, the resistance on the surface area of wheels.)
Sliding Friction – the friction between a surface and an object
Solution – a particular instance or method of solving; an explanation or answer
Specifications (also called “specs”) – An exact description of what is needed; this is usually applied in the form of measurement.
Unbalanced Force – One force is pushing against other, allowing for change in motion.
Universal Law of Gravity- The more mass it has, the more gravity it has
Velocity – the speed and direction of something
Acceleration Due To Gravity - It is the velocity of gravity that pulls us and other objects towards the Earth's core. It's official rate is 9.8 miles per second.
Action/Reaction – This is Newton’s Third Law. It means, basically, that when you lean against something (like a wall), the wall pushes back with the same amount of force you are pushing against it with, and it pushes you in the opposite direction.
Adherence (verb) – to support, represent, or stick to.
Aesthetics – The principles of art and beauty (how things look).
Analyze – to examine carefully and in detail so as to identify causes, key factors, possible results, etc.
Balanced Force – When two forces are pushing against each other, but there is no change in motion.
Brainstorming – to toss around ideas (almost always in a group).
Center of Gravity - the point through which the resultant of gravitational forces on a body passes and from which the resultant force of attraction of the body on other bodies emanates
Compatibility – A state in which two things are about to occur without problems or conflict.
Conservation of Momentum – That momentum of something will remain constant as long as it is unaffected by an outside force.
Conventional - conforming or adhering to accepted standards
Criteria – A known standard that you can be judged by.
Design Brief – A document that clearly identifies the problem to be solved, states the desired outcomes, and identifies the specifications.
Design Loop – A template in the shape of a loop used to go through the engineering design process.
Durability – How long something will last.
Engineering – The application of science and mathematics by which the properties of matter and the sources of energy in nature are made useful to people.
F = MA - Force = Mass x Acceleration. This is Newton's Second Law. The more mass there is in an object and the more it is accelerating, the more force it will have. If two objects are accelerating at the same rate, but have different masses, the object with more mass will have more force.
Fluid Friction - The friction or resistance between layers of fluid or air. This type of friction is often seen with falling objects.
Force - physical power or strength possessed by a living being
Formulate – to put into a systematized statement or expression
Free Fall – When an object is falling at a constant speed due to its own gravity and is unaffected by other factors like fluid friction and its own mass..
Friction – The resistance to movement. There are four types of friction; sliding, fluid, rolling, and static
Functionality – the ability to function
Gravity- The force of attraction that pulls objects together.
Idea – A plan for action
Implementation – to put into action
Inertia - A property of of matter by which it remains at rest or in uniform motion in the same straight line unless acted upon by some external force
Innovation – A different or improved version of something
Invention – New product ideas
Iteration – a cycle through the design loop
Logical Reasoning – Using common sense and reasoning to figure out a solution.
Momentum (p = mv) = Inertial energy that keeps you going, making it harder to stop. The more mass or speed something has, the harder it is to stop because it will have more momentum. The momentum formula is momentum = mass x velocity.
Motion - A change in the distance between the object and its reference point.
Observation – an act of recognizing and noting a fact or occurrence
Performance – How fast it moves, how high it goes, how much it can hold, etc.
Practical – adapted or designed for actual use; useful
Process - a systematic series of actions directed to some end
Prototype – The preliminary or first model of something
Research – diligent and systematic inquiry or investigation into a subject in order to discover or revise facts, theories, applications, etc.
Reference Point – The point in relation to which something moves.
Rolling Friction- Frictional resistance to rotation or energy losses in rolling bearings (Basically, the resistance on the surface area of wheels.)
Sliding Friction – the friction between a surface and an object
Solution – a particular instance or method of solving; an explanation or answer
Specifications (also called “specs”) – An exact description of what is needed; this is usually applied in the form of measurement.
Unbalanced Force – One force is pushing against other, allowing for change in motion.
Universal Law of Gravity- The more mass it has, the more gravity it has
Velocity – the speed and direction of something